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AnimationController.cpp
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Added (untested) RacerAnimation
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2022-07-06 21:11:19 +02:00 |
ChristmasGlitterAnimation.cpp
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Added „Christmas Glitter“ animation
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2022-03-10 20:24:19 +01:00 |
ConnectingAnimation.cpp
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Increased sin LUT precision: 16-bit x 2048 entries
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2021-08-23 23:57:19 +02:00 |
ConnectionEstablishedAnimation.cpp
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Added fire animation; better transitions
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2019-12-05 01:11:37 +01:00 |
FadeToColorAnimation.cpp
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Implement static color via special animation type
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2019-12-16 23:31:15 +01:00 |
FireAnimation.cpp
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Tune some animations for the ex-Pfeiffer setup
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2020-12-03 20:16:46 +01:00 |
FireworkAnimation.cpp
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Increased sin LUT precision: 16-bit x 2048 entries
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2021-08-23 23:57:19 +02:00 |
ImageScrollerAnimation.cpp
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Global strip offset in fader
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2020-02-21 20:15:39 +01:00 |
MatrixCodeAnimation.cpp
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Added "Matrix Code"-style animation
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2019-12-30 12:18:04 +01:00 |
RacerAnimation.cpp
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Add functions to treat all LEDs as a single strip
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2022-09-09 20:10:15 +02:00 |
RgbwPsychedelicAnimation.cpp
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Increased sin LUT precision: 16-bit x 2048 entries
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2021-08-23 23:57:19 +02:00 |
RgbwSinusAnimation.cpp
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Increased sin LUT precision: 16-bit x 2048 entries
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2021-08-23 23:57:19 +02:00 |
SnowfallAnimation.cpp
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Increased sin LUT precision: 16-bit x 2048 entries
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2021-08-23 23:57:19 +02:00 |
StellarAnimation.cpp
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New native animations: twinkling sky and RGBW Sinus
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2020-12-01 23:25:13 +01:00 |