Implement "particles" animation in Rust
This commit is contained in:
parent
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commit
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64
Cargo.lock
generated
64
Cargo.lock
generated
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@ -121,6 +121,17 @@ dependencies = [
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"num-complex",
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]
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[[package]]
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name = "getrandom"
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version = "0.2.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "c9495705279e7140bf035dde1f6e750c162df8b625267cd52cc44e0b156732c8"
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dependencies = [
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"cfg-if",
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"libc",
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"wasi",
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]
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[[package]]
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name = "gimli"
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version = "0.23.0"
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@ -193,6 +204,7 @@ dependencies = [
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"byteorder",
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"fftw",
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"mlua",
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"rand",
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]
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[[package]]
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@ -238,6 +250,12 @@ version = "0.3.19"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "3831453b3449ceb48b6d9c7ad7c96d5ea673e9b470a1dc578c2ce6521230884c"
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[[package]]
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name = "ppv-lite86"
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version = "0.2.10"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "ac74c624d6b2d21f425f752262f42188365d7b8ff1aff74c82e45136510a4857"
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[[package]]
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name = "proc-macro2"
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version = "1.0.24"
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@ -256,6 +274,46 @@ dependencies = [
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"proc-macro2",
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]
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[[package]]
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name = "rand"
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version = "0.8.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "0ef9e7e66b4468674bfcb0c81af8b7fa0bb154fa9f28eb840da5c447baeb8d7e"
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dependencies = [
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"libc",
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"rand_chacha",
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"rand_core",
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"rand_hc",
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]
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[[package]]
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name = "rand_chacha"
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version = "0.3.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e12735cf05c9e10bf21534da50a147b924d555dc7a547c42e6bb2d5b6017ae0d"
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dependencies = [
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"ppv-lite86",
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"rand_core",
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]
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[[package]]
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name = "rand_core"
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version = "0.6.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "34cf66eb183df1c5876e2dcf6b13d57340741e8dc255b48e40a26de954d06ae7"
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dependencies = [
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"getrandom",
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]
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[[package]]
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name = "rand_hc"
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version = "0.3.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "3190ef7066a446f2e7f42e239d161e905420ccab01eb967c9eb27d21b2322a73"
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dependencies = [
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"rand_core",
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]
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[[package]]
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name = "rawpointer"
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version = "0.1.0"
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@ -296,3 +354,9 @@ name = "unicode-xid"
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version = "0.2.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f7fe0bb3479651439c9112f72b6c505038574c9fbb575ed1bf3b797fa39dd564"
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[[package]]
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name = "wasi"
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version = "0.10.2+wasi-snapshot-preview1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "fd6fbd9a79829dd1ad0cc20627bf1ed606756a7f77edff7b66b7064f9cb327c6"
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@ -10,3 +10,4 @@ edition = "2018"
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byteorder = "1.4"
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fftw = { version = "0.6", default-features = false, features = ["system"] }
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mlua = { version = "0.5", features = ["lua53"] }
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rand = "0.8"
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257
src/animation.rs
Normal file
257
src/animation.rs
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@ -0,0 +1,257 @@
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// vim: noet
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use std::fmt;
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use std::error::Error as StdError;
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use std::rc::Rc;
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use std::cell::RefCell;
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use crate::config;
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use crate::signal_processing::SignalProcessing;
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type Result<T> = std::result::Result<T, AnimationError>;
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/////////// Error Type and Implementation ////////////
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#[derive(Debug)]
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pub enum AnimationError
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{
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LuaError(mlua::Error),
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ErrorMessage(std::string::String),
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}
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impl fmt::Display for AnimationError {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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match self {
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AnimationError::LuaError(e) => f.write_fmt(format_args!("=== Lua Error ===\n{}\n=================", e))?,
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AnimationError::ErrorMessage(s) => f.write_fmt(format_args!("Message({})", s))?,
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};
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Ok(())
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}
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}
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impl StdError for AnimationError {
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fn description(&self) -> &str {
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match *self {
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AnimationError::LuaError(_) => "Lua Error",
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AnimationError::ErrorMessage(_) => "Error Message",
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}
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}
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}
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/////////// Helper Structs ////////////
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#[derive(Copy, Clone)]
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pub struct Color
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{
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pub r: f32,
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pub g: f32,
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pub b: f32,
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pub w: f32
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}
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impl Color
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{
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pub fn scale(&mut self, factor: f32)
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{
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self.r *= factor;
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self.g *= factor;
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self.b *= factor;
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self.w *= factor;
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}
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fn _limit_component(c: &mut f32)
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{
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if *c > 1.0 {
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*c = 1.0;
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} else if *c < 0.0 {
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*c = 0.0;
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}
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}
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pub fn limit(&mut self)
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{
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Color::_limit_component(&mut self.r);
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Color::_limit_component(&mut self.g);
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Color::_limit_component(&mut self.b);
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Color::_limit_component(&mut self.w);
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}
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pub fn ref_by_index_mut(&mut self, i: usize) -> Option<&mut f32>
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{
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match i {
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0 => Some(&mut self.r),
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1 => Some(&mut self.g),
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2 => Some(&mut self.b),
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3 => Some(&mut self.w),
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_ => None
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}
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}
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pub fn ref_by_index(&self, i: usize) -> Option<&f32>
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{
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match i {
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0 => Some(&self.r),
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1 => Some(&self.g),
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2 => Some(&self.b),
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3 => Some(&self.w),
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_ => None
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}
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}
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}
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/////////// Animation Trait ////////////
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pub trait Animation {
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fn new(sigproc: Rc<RefCell<SignalProcessing>>) -> Self;
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fn init(&mut self) -> Result<()>;
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fn periodic(&mut self) -> Result<()>;
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fn get_colorlist(&self) -> &[ [Color; config::NUM_LEDS_PER_STRIP]; config::NUM_STRIPS];
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}
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/////////// Animation implementations ////////////
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pub mod particles
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{
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use crate::animation::{Color, Animation, Result};
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use crate::signal_processing::SignalProcessing;
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use crate::config;
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use std::rc::Rc;
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use std::cell::RefCell;
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use rand::Rng;
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const COOLDOWN_FACTOR : f32 = 0.99995;
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const RGB_EXPONENT : f32 = 1.8;
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const W_EXPONENT : f32 = 2.2;
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const FADE_FACTOR : f32 = 0.98;
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const AVG_LEDS_ACTIVATED : f32 = 0.05;
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const WHITE_EXTRA_SCALE : f32 = 0.5;
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pub struct Particles
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{
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energy : [ [Color; config::NUM_LEDS_PER_STRIP]; config::NUM_STRIPS],
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max_energy : Color,
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colorlists : [ [Color; config::NUM_LEDS_PER_STRIP]; config::NUM_STRIPS],
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sigproc: Rc<RefCell<SignalProcessing>>,
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}
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impl Animation for Particles
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{
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fn new(sigproc: Rc<RefCell<SignalProcessing>>) -> Particles
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{
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Particles {
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energy: [ [Color{r: 0.0, g: 0.0, b: 0.0, w: 0.0}; config::NUM_LEDS_PER_STRIP]; config::NUM_STRIPS],
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max_energy: Color{r: 1.0, g: 1.0, b: 1.0, w: 1.0},
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colorlists: [ [Color{r: 0.0, g: 0.0, b: 0.0, w: 0.0}; config::NUM_LEDS_PER_STRIP]; config::NUM_STRIPS],
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sigproc: sigproc,
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}
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}
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fn init(&mut self) -> Result<()>
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{
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Ok(())
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}
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fn periodic(&mut self) -> Result<()>
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{
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let sigproc = self.sigproc.borrow();
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// extract frequency band energies
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let cur_energy = Color{
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r: sigproc.get_energy_in_band( 0.0, 400.0),
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g: sigproc.get_energy_in_band( 400.0, 4000.0),
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b: sigproc.get_energy_in_band( 4000.0, 12000.0),
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w: sigproc.get_energy_in_band(12000.0, 22000.0)};
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// track the maximum energy with cooldown
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self.max_energy.r *= COOLDOWN_FACTOR;
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if cur_energy.r > self.max_energy.r {
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self.max_energy.r = cur_energy.r;
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}
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self.max_energy.g *= COOLDOWN_FACTOR;
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if cur_energy.g > self.max_energy.g {
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self.max_energy.g = cur_energy.g;
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}
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self.max_energy.b *= COOLDOWN_FACTOR;
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if cur_energy.b > self.max_energy.b {
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self.max_energy.b = cur_energy.b;
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}
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self.max_energy.w *= COOLDOWN_FACTOR;
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if cur_energy.w > self.max_energy.w {
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self.max_energy.w = cur_energy.w;
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}
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// fade all LEDs towards black
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for strip in 0..config::NUM_STRIPS {
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for led in 0..config::NUM_LEDS_PER_STRIP {
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self.energy[strip][led].scale(FADE_FACTOR);
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}
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}
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// distribute the energy for each color
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let new_energy = Color{
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r: (cur_energy.r / self.max_energy.r).powf(RGB_EXPONENT),
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g: (cur_energy.g / self.max_energy.g).powf(RGB_EXPONENT),
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b: (cur_energy.b / self.max_energy.b).powf(RGB_EXPONENT),
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w: (cur_energy.w / self.max_energy.w).powf(W_EXPONENT),
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};
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let mut remaining_energy = new_energy;
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remaining_energy.scale(AVG_LEDS_ACTIVATED * config::NUM_LEDS_TOTAL as f32);
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let mut rng = rand::thread_rng();
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// FIXME: how to call this code for green, blue and white as well without too much
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// duplication?
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for coloridx in 0..=3 {
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let new_energy_ref = new_energy.ref_by_index(coloridx).unwrap();
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let rem_energy_ref = remaining_energy.ref_by_index_mut(coloridx).unwrap();
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while *rem_energy_ref > 0.0 {
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let mut rnd_energy = rng.gen::<f32>() * (*new_energy_ref) * 5.0;
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let rnd_strip = rng.gen_range(0..config::NUM_STRIPS);
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let rnd_led = rng.gen_range(0..config::NUM_LEDS_PER_STRIP);
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if rnd_energy > *rem_energy_ref {
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rnd_energy = *rem_energy_ref;
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*rem_energy_ref = 0.0;
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} else {
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*rem_energy_ref -= rnd_energy;
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}
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let led_ref = self.energy[rnd_strip][rnd_led].ref_by_index_mut(coloridx).unwrap();
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*led_ref += rnd_energy;
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}
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}
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// color post-processing
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self.colorlists = self.energy;
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for strip in 0..config::NUM_STRIPS {
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for led in 0..config::NUM_LEDS_PER_STRIP {
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self.colorlists[strip][led].w *= WHITE_EXTRA_SCALE;
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self.colorlists[strip][led].limit();
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}
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}
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Ok(())
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}
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fn get_colorlist(&self) -> &[ [Color; config::NUM_LEDS_PER_STRIP]; config::NUM_STRIPS]
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{
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return &self.colorlists;
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}
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}
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}
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39
src/main.rs
39
src/main.rs
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@ -9,10 +9,12 @@ mod signal_processing;
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mod config;
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mod userscript;
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mod udpproto;
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mod animation;
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use crate::signal_processing::SignalProcessing;
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use crate::userscript::UserScript;
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//use crate::userscript::UserScript;
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use crate::udpproto::UdpProto;
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use crate::animation::Animation;
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use std::rc::Rc;
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use std::cell::RefCell;
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@ -40,6 +42,7 @@ fn main()
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let sigproc = Rc::new(RefCell::new(
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SignalProcessing::new(config::BLOCK_LEN, config::SAMP_RATE).unwrap()));
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/*
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// set up Lua environment
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println!("Loading user script...");
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@ -61,6 +64,15 @@ fn main()
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exit(1);
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}
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};
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*/
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println!("Contructing Animation...");
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let mut anim: animation::particles::Particles = animation::Animation::new(sigproc.clone());
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println!("Calling Animation::init()...");
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anim.init().unwrap();
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println!("Done! Starting main loop…");
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@ -112,24 +124,27 @@ fn main()
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}
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// call the periodic function in the user script
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match script.periodic() {
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match anim.periodic() {
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Ok(_) => (),
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Err(e) => {
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println!("=== Lua Error ===\n{}\n====> Terminating.", e);
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println!("=== Animation Error ===\n{}\n====> Terminating.", e);
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exit(1);
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}
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};
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// FIXME: only send with 60 FPS!
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if Instant::now() > next_send_instant {
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for i in 0..script.colorlists[0].len() {
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udpproto.set_color((i / config::NUM_LEDS_PER_STRIP) as u8,
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(i % config::NUM_LEDS_PER_STRIP) as u8,
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(script.colorlists[0][i] * 255.0) as u8,
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(script.colorlists[1][i] * 255.0) as u8,
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(script.colorlists[2][i] * 255.0) as u8,
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(script.colorlists[3][i] * 255.0) as u8).unwrap();
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let colorlists = anim.get_colorlist();
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for i in 0..config::NUM_LEDS_TOTAL {
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let strip = i / config::NUM_LEDS_PER_STRIP;
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let led = i % config::NUM_LEDS_PER_STRIP;
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udpproto.set_color(strip as u8,
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led as u8,
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(colorlists[strip][led].r * 255.0) as u8,
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(colorlists[strip][led].g * 255.0) as u8,
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(colorlists[strip][led].b * 255.0) as u8,
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(colorlists[strip][led].w * 255.0) as u8).unwrap();
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}
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udpproto.commit().unwrap();
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@ -1,158 +0,0 @@
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// vim: noet
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/*
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* Module for the Lua scripting interface of Musiclight.
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*/
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/* Test code for reference
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// test the mlua crate
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let lua_state = Lua::new();
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lua_state.globals().set("get_rust_value", lua_state.create_function(|_, ()| {
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Ok(3)
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}).unwrap()).unwrap();
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let user_script = std::fs::read_to_string("test.lua").unwrap();
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lua_state.load(&user_script).exec().unwrap();
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let lua_func_test : mlua::Function = lua_state.globals().get("test").unwrap();
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println!("{}", lua_func_test.call::<_, u32>(123).unwrap());
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*/
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use crate::config;
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use crate::signal_processing::SignalProcessing;
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use mlua::Lua;
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use mlua::FromLua;
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use mlua::Error;
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use std::rc::Rc;
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use std::cell::RefCell;
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pub struct UserScript
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{
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||||
lua_state: Lua,
|
||||
|
||||
pub colorlists: [ [f32; config::NUM_LEDS_TOTAL]; 4],
|
||||
}
|
||||
|
||||
impl UserScript
|
||||
{
|
||||
pub fn new(sigproc: Rc<RefCell<SignalProcessing>>, user_script_path: &str) -> std::result::Result<UserScript, mlua::Error>
|
||||
{
|
||||
let s = UserScript {
|
||||
lua_state: Lua::new(),
|
||||
colorlists: [ [0f32; config::NUM_LEDS_TOTAL]; 4],
|
||||
};
|
||||
|
||||
// provide some configuration constants to Lua via a table
|
||||
let config_table = s.lua_state.create_table()?;
|
||||
|
||||
config_table.set("sampling_rate", config::SAMP_RATE)?;
|
||||
config_table.set("block_length", config::BLOCK_LEN)?;
|
||||
config_table.set("samples_per_update", config::SAMPLES_PER_UPDATE)?;
|
||||
|
||||
s.lua_state.globals().set("CONFIG", config_table)?;
|
||||
|
||||
// register the signal processing reference as Lua user data
|
||||
s.lua_state.globals().set("sigproc", SignalProcessingWrapper{
|
||||
signal_processing: sigproc
|
||||
})?;
|
||||
|
||||
// register the LED interface
|
||||
s.lua_state.globals().set("leds", LuaLED{})?;
|
||||
|
||||
// load the user script and execute it to make variables and functions available
|
||||
let user_script = std::fs::read_to_string(user_script_path)?;
|
||||
s.lua_state.load(&user_script).exec()?;
|
||||
|
||||
Ok(s)
|
||||
}
|
||||
|
||||
pub fn init(&self) -> std::result::Result<(), mlua::Error>
|
||||
{
|
||||
// find the init functions
|
||||
let lua_init_func: mlua::Function = self.lua_state.globals().get("init")?;
|
||||
|
||||
lua_init_func.call( (config::NUM_STRIPS, config::NUM_LEDS_PER_STRIP) )?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn periodic(&mut self) -> std::result::Result<(), mlua::Error>
|
||||
{
|
||||
// find the init functions
|
||||
let lua_periodic_func: mlua::Function = self.lua_state.globals().get("periodic")?;
|
||||
|
||||
// call the script's periodic() function, which (hopefully) returns four Tables with color
|
||||
// values
|
||||
let rvals = lua_periodic_func.call::<_, mlua::MultiValue>( () )?;
|
||||
|
||||
// check the number of returned values
|
||||
if rvals.len() != 4 {
|
||||
return Err(Error::RuntimeError("Wrong number of return values from 'periodic'. Expected 4.".to_string()));
|
||||
}
|
||||
|
||||
// convert the Lua Tables to normal vectors
|
||||
let mut i = 0;
|
||||
for rval in rvals {
|
||||
let table = mlua::Table::from_lua(rval, &self.lua_state)?;
|
||||
|
||||
let v = table.sequence_values()
|
||||
.map(|x| x.unwrap())
|
||||
.collect::<Vec<f32>>();
|
||||
|
||||
// check the length of the color array
|
||||
if v.len() != config::NUM_LEDS_TOTAL {
|
||||
return Err(Error::RuntimeError("Number of color values returned from 'periodic' must match number of LEDs given in 'init'.".to_string()));
|
||||
}
|
||||
|
||||
for j in 0 .. self.colorlists[i].len() {
|
||||
self.colorlists[i][j] = v[j];
|
||||
}
|
||||
|
||||
i += 1;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Wrap a SignalProcessing instance and provide a Lua interface for some of its methods.
|
||||
*/
|
||||
struct SignalProcessingWrapper
|
||||
{
|
||||
signal_processing: Rc<RefCell<SignalProcessing>>,
|
||||
}
|
||||
|
||||
impl mlua::UserData for SignalProcessingWrapper
|
||||
{
|
||||
fn add_methods<'lua, M: mlua::UserDataMethods<'lua, Self>>(methods: &mut M)
|
||||
{
|
||||
methods.add_method("get_energy_in_band", |_lua, this, (start_freq, end_freq): (f32, f32)| {
|
||||
Ok(this.signal_processing.borrow().get_energy_in_band(start_freq, end_freq))
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Lua interface for functions related to the LED setup
|
||||
*/
|
||||
struct LuaLED
|
||||
{
|
||||
}
|
||||
|
||||
impl mlua::UserData for LuaLED
|
||||
{
|
||||
fn add_methods<'lua, M: mlua::UserDataMethods<'lua, Self>>(methods: &mut M)
|
||||
{
|
||||
methods.add_method("idx", |_lua, _this, (strip, led): (usize, usize)| {
|
||||
Ok( (strip - 1) * config::NUM_LEDS_PER_STRIP + (led - 1) + 1 )
|
||||
});
|
||||
}
|
||||
}
|
||||
|
31
test.lua
31
test.lua
|
@ -1,31 +0,0 @@
|
|||
function init(nstrip, nmod)
|
||||
print("Initializing with "..nstrip.." strips with "..nmod.." modules each.")
|
||||
|
||||
print("Sampling rate: "..CONFIG['sampling_rate'].." Hz")
|
||||
|
||||
local nled = nstrip * nmod
|
||||
|
||||
red = {}
|
||||
green = {}
|
||||
blue = {}
|
||||
white = {}
|
||||
|
||||
|
||||
for i = 1,nled do
|
||||
red[i] = 0.8
|
||||
green[i] = 0.1
|
||||
blue[i] = 0.2
|
||||
white[i] = 0.1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
function periodic()
|
||||
bass = sigproc:get_energy_in_band(0, 400)
|
||||
mid = sigproc:get_energy_in_band(400, 4000)
|
||||
treble = sigproc:get_energy_in_band(4000, 20000)
|
||||
|
||||
print("Bass: "..bass.." – Mid: "..mid.." – Treble: "..treble)
|
||||
return red, green, blue, white
|
||||
end
|
Loading…
Reference in a new issue