Thomas Kolb
917627c0d0
- stop() animation before changing state and wait for completion - additionally fade to black (in case animation does not stop at black or when UDP stream ends) - reset() the animation when changing back to the animation state |
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.. | ||
AllAnimations.h | ||
Animation.h | ||
AnimationController.h | ||
ConnectingAnimation.h | ||
ConnectionEstablishedAnimation.h | ||
FireAnimation.h |