Thomas Kolb
dc8bc98193
The ESP’s IP stack seems not to support UDP packet fragmentation and drops such packets silently which is problematic for setups with many LEDs and huge updates. With this patch, the UDP server processes up to 3 full UDP packets per frame, allowing much larger updates. Additionally, the new END_OF_UPDATE flag allows to signal when a update sequence is finished. If this flag is encountered, no further UDP packets are processed in the current frame. |
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.. | ||
Animation | ||
Bitmap.h | ||
ChallengeResponse.h | ||
Config.h | ||
coreids.h | ||
Fader.h | ||
fasttrigon.h | ||
Font.h | ||
font16_data.h | ||
UDPProto.h | ||
UpdateServer.h | ||
WebServer.h |