Complete the countdown state machine
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7d36e71923
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@ -5,6 +5,10 @@ A: 11101110 0111 0111 0x77
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M: 11101100 0111 0110 0x76
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O: 11111100 0111 1110 0x7E
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F: 10001110 0001 0111 0x47
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#: 01101100 0110 0110 0x66 note: two vertical lines only
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|: 00001100 0000 0110 0x06
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d: 01111010 0110 1101 0x6D
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H: 01101110 0110 0111 0x67
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0: 11111100 0111 1110 0x7E
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1: 01100000 0110 0000 0x60
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187
src/main.c
187
src/main.c
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@ -11,10 +11,16 @@
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typedef enum {
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COUNTDOWN_UNINITIALIZED,
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COUNTDOWN_STOPPED,
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COUNTDOWN_STOPPING,
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COUNTDOWN_STARTING,
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COUNTDOWN_RUNNING
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} countdown_state_t;
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static const uint32_t ONE_DAY = 86400 * 1000;
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static const uint32_t ONE_HOUR = 3600 * 1000;
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static const uint32_t ONE_MINUTE = 60 * 1000;
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static const uint32_t ONE_SECOND = 1000;
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static countdown_state_t m_countdown_state;
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static uint32_t m_last_state_change_time;
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@ -53,6 +59,53 @@ static void configure_ms_trig_alarm(void)
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m_next_ms_trigger = timer_hw->timelr + 10000;
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}
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static void show_time(uint32_t time_ms)
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{
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bool blinking_dot_on = (time_ms % 1000) < 500;
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if(time_ms >= 100 * ONE_DAY) { // more than 100 days
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// time too large to display
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sseg_set_char(0, 'i', false);
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sseg_set_char(1, 'n', false);
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sseg_set_char(2, 'f', false);
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} else if(time_ms >= 10 * ONE_DAY) { // 10 .. 100 days
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// show days without decimal
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uint32_t days = (time_ms + ONE_DAY/2) / ONE_DAY;
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sseg_set_char(0, '0' + days / 10, false);
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sseg_set_char(1, '0' + days % 10, blinking_dot_on);
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sseg_set_char(2, 'd', false);
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} else if(time_ms >= 10 * ONE_HOUR) { // 10 hours .. 10 days
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// show days with one decimal
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uint32_t decidays = (time_ms + ONE_DAY/20) * 10 / ONE_DAY;
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sseg_set_char(0, '0' + decidays / 10, blinking_dot_on);
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sseg_set_char(1, '0' + decidays % 10, false);
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sseg_set_char(2, 'd', false);
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} else if(time_ms >= 1000 * ONE_SECOND) { // 1000 seconds (0.27 hours) .. 10 hours
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// show hours with one decimal
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uint32_t decihours = (time_ms + ONE_HOUR/20) * 10 / ONE_HOUR;
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sseg_set_char(0, '0' + decihours / 10, blinking_dot_on);
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sseg_set_char(1, '0' + decihours % 10, false);
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sseg_set_char(2, 'H', false);
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} else if(time_ms >= 100 * ONE_SECOND) { // 100 .. 1000 seconds
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// show seconds
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uint32_t seconds = (time_ms + ONE_SECOND/2) / ONE_SECOND;
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sseg_set_char(0, '0' + seconds / 100, false);
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sseg_set_char(1, '0' + (seconds / 10) % 10, false);
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sseg_set_char(2, '0' + seconds % 10, true);
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} else { // <100 seconds
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// show seconds with one decimal
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uint32_t deciseconds = time_ms * 10 / ONE_SECOND;
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sseg_set_char(0, '0' + deciseconds / 100, false);
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sseg_set_char(1, '0' + (deciseconds / 10) % 10, true);
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sseg_set_char(2, '0' + deciseconds % 10, false);
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}
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}
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static void update_countdown_fsm(uint32_t time_ms)
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{
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countdown_state_t last_state = m_countdown_state;
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@ -70,6 +123,9 @@ static void update_countdown_fsm(uint32_t time_ms)
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case COUNTDOWN_STOPPED:
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if(state_entered) {
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// countdown has been stopped -> switch off the load
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gpio_put(OUTPUT_ENABLE_PIN, true);
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sseg_set_char(0, 'o', false);
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sseg_set_char(1, 'f', false);
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sseg_set_char(2, 'f', false);
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@ -81,16 +137,62 @@ static void update_countdown_fsm(uint32_t time_ms)
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break;
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case COUNTDOWN_STARTING:
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// TODO: show a fancy animation + beep code
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if(buttons_get_events(BTN_ON) & BTN_EVENT_RELEASED) {
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// button released too early -> back to stopped state
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m_countdown_state = COUNTDOWN_STOPPED;
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}
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if(time_in_state == 3000) {
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m_countdown_off_time = time_ms + 30 * 60 * 1000;
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m_countdown_state = COUNTDOWN_RUNNING;
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switch(time_in_state) {
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case 1:
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sseg_set_char(0, '|', false);
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sseg_set_char(1, ' ', false);
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sseg_set_char(2, ' ', false);
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break;
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case 500:
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sseg_set_char(0, '#', false);
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buzzer_on(1000);
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break;
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case 1000:
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sseg_set_char(1, '|', false);
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buzzer_on(1414);
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break;
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case 1500:
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sseg_set_char(1, '#', false);
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buzzer_on(2000);
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break;
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case 2000:
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sseg_set_char(2, '|', false);
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buzzer_on(2828);
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break;
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case 2500:
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sseg_set_char(2, '#', false);
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buzzer_on(4000);
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break;
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case 700:
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case 1200:
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case 1700:
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case 2200:
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case 2700:
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buzzer_off();
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break;
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case 3000:
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if(buttons_is_pressed(BTN_OFF)) {
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// „permanent on mode“
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m_countdown_off_time = time_ms + 14 * ONE_DAY;
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} else {
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// default mode
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m_countdown_off_time = time_ms + 30 * ONE_MINUTE;
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}
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m_countdown_state = COUNTDOWN_RUNNING;
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break;
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}
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break;
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@ -102,9 +204,19 @@ static void update_countdown_fsm(uint32_t time_ms)
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countdown_time_remaining = m_countdown_off_time - time_ms;
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// TODO: show time on display
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// TODO: off button handling
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// TODO: on button handling (extend time)
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show_time(countdown_time_remaining);
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// off button pressed -> go to stop procedure
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if(buttons_get_events(BTN_ON) & BTN_EVENT_PRESSED) {
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m_countdown_state = COUNTDOWN_STOPPING;
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}
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// extend time when on button is pressed again
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if(buttons_get_events(BTN_ON) & BTN_EVENT_PRESSED) {
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if(countdown_time_remaining < 10 * ONE_HOUR) {
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m_countdown_off_time += 30 * ONE_MINUTE;
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}
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}
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// beep codes
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switch(countdown_time_remaining) {
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@ -142,6 +254,65 @@ static void update_countdown_fsm(uint32_t time_ms)
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gpio_put(OUTPUT_ENABLE_PIN, false);
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m_countdown_state = COUNTDOWN_STOPPED;
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}
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break;
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case COUNTDOWN_STOPPING:
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if(state_entered) {
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buzzer_off();
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}
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if(buttons_get_events(BTN_OFF) & BTN_EVENT_RELEASED) {
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// button released too early -> back to running state
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m_countdown_state = COUNTDOWN_RUNNING;
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// add the time that the button was pressed to the deadline
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m_countdown_off_time += time_in_state;
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}
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switch(time_in_state) {
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case 1:
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sseg_set_char(0, '#', false);
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sseg_set_char(1, '#', false);
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sseg_set_char(2, '#', false);
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break;
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case 500:
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sseg_set_char(0, '|', false);
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buzzer_on(4000);
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break;
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case 1000:
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sseg_set_char(0, ' ', false);
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buzzer_on(2828);
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break;
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case 1500:
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sseg_set_char(1, '|', false);
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buzzer_on(2000);
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break;
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case 2000:
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sseg_set_char(1, ' ', false);
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buzzer_on(1414);
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break;
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case 2500:
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sseg_set_char(2, '|', false);
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buzzer_on(1000);
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break;
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case 700:
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case 1200:
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case 1700:
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case 2200:
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case 2700:
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buzzer_off();
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break;
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case 3000:
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m_countdown_state = COUNTDOWN_STOPPED;
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break;
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}
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break;
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}
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if(m_countdown_state != last_state) {
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19
src/sseg.c
19
src/sseg.c
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@ -83,6 +83,25 @@ static uint8_t ascii_to_sseg(char c)
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case 'F':
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return 0x47;
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case '#':
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return 0x66;
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case 'i':
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case 'I':
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case '|':
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return 0x06;
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case 'd':
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case 'D':
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return 0x6D;
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case 'h':
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case 'H':
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return 0x67;
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case ' ':
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return 0x00;
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default: // '-'
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return 0x01;
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}
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