Properly handle and display Lua errors

This commit is contained in:
Thomas Kolb 2021-02-21 19:41:45 +01:00
parent 864add8403
commit 8776e8e960

View file

@ -30,11 +30,23 @@ fn main()
println!("Loading user script...");
let script = UserScript::new(sigproc.clone(), "test.lua").unwrap();
let script = match UserScript::new(sigproc.clone(), "test.lua") {
Ok(script) => script,
Err(e) => {
println!("=== Lua Error ===\n{}\n====> Terminating.", e);
exit(1);
}
};
println!("Calling init()...");
script.init().unwrap();
match script.init() {
Ok(_) => (),
Err(e) => {
println!("=== Lua Error ===\n{}\n====> Terminating.", e);
exit(1);
}
};
println!("Done! Starting main loop…");
@ -85,7 +97,14 @@ fn main()
println!("Bass: {:11.2} Mid: {:11.2} Treble: {:11.2}", energy_bass, energy_mid, energy_treble);
// call the periodic function in the user script
script.periodic().unwrap();
match script.periodic() {
Ok(_) => (),
Err(e) => {
println!("=== Lua Error ===\n{}\n====> Terminating.", e);
exit(1);
}
};
}
}