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This is accomplished by providing a wrapped reference to the SignalProcessing instance of the Rust program as a global Lua variable. The wrapper class implements mlua::UserData, wraps the relevant SignalProcessing methods and provides them as Lua methods. So far, this is implemented for get_energy_in_band() only. |
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.. | ||
config.rs | ||
main.rs | ||
signal_processing.rs | ||
userscript.rs |