rust_musiclight/src/main.rs

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// vim: noet
use std::process::exit;
use std::collections::VecDeque;
use byteorder::{NativeEndian, ReadBytesExt};
use mlua::Lua;
mod signal_processing;
mod config;
use crate::signal_processing::SignalProcessing;
fn main()
{
let mut stdin = std::io::stdin();
// test the mlua crate
let lua_state = Lua::new();
lua_state.globals().set("get_rust_value", lua_state.create_function(|_, ()| {
Ok(3)
}).unwrap()).unwrap();
let user_script = std::fs::read_to_string("test.lua").unwrap();
lua_state.load(&user_script).exec().unwrap();
let lua_func_test : mlua::Function = lua_state.globals().get("test").unwrap();
println!("{}", lua_func_test.call::<_, u32>(123).unwrap());
let mut sigproc = SignalProcessing::new(config::BLOCK_LEN, config::SAMP_RATE).unwrap();
println!("Done! Starting main loop…");
// array for samples directly read from stream
let mut samples: VecDeque<i16> = VecDeque::with_capacity(config::BLOCK_LEN);
// main loop
loop {
// read a block of samples and exit gracefully on EOF
for _i in 0 .. config::SAMPLES_PER_UPDATE {
// avoid increasing the size of the deque
if samples.len() == config::BLOCK_LEN {
samples.pop_front();
}
// read a sample from the input
let res = stdin.read_i16::<NativeEndian>();
// if everything is ok, append it to the samples deque
match res {
Ok(s) => samples.push_back(s),
Err(e) if e.kind() == std::io::ErrorKind::UnexpectedEof => {
println!("End of stream. Exiting.");
exit(0);
},
Err(e) => panic!(e)
}
}
// only run calculations if the deque has been filled enough
if samples.len() < config::BLOCK_LEN {
continue;
}
sigproc.import_i16_mono_from_iter(samples.iter()).unwrap();
sigproc.update_fft().unwrap();
let energy_bass = sigproc.get_energy_in_band( 0.0, 400.0);
let energy_mid = sigproc.get_energy_in_band( 400.0, 4000.0);
let energy_treble = sigproc.get_energy_in_band(4000.0, config::SAMP_RATE/2.0);
// dump the output
println!("Bass: {:8.2} Mid: {:8.2} Treble: {:8.2}", energy_bass, energy_mid, energy_treble);
}
}