Thomas Kolb
e587ac073a
Some new 2D animation scripts; Changed config to 60 FPS
2020-05-16 21:51:35 +02:00
Thomas Kolb
4041923cc7
Update Lua API to support 2D LED arrays
...
It’s a whole new dimension!
2020-05-15 23:17:26 +02:00
Thomas Kolb
d4e7d558bd
New protocol for multiple strips
2018-08-14 21:52:33 +02:00
Thomas Kolb
57b2fa6cbc
Lots of changes, too long ago to remember
2018-06-19 20:13:22 +00:00
Thomas Kolb
6a11b7a16c
Fixed license notice
2013-02-02 21:54:53 +01:00
Thomas Kolb
1ed1717c62
Merge branch 'lua'
...
This combines LUA scripting support with the highly optimized FFT
algorithm.
Conflicts:
Makefile
main.c
2012-11-22 19:53:49 +01:00
Thomas Kolb
f6173965f5
FFT now uses a lookup-table for sin and cos values
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On x86, this makes the program approx. 5 times faster.
2012-09-03 18:50:11 +02:00
Thomas Kolb
9f196ba5e2
Make the value type configurable
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Currently, value_type is typedef'd as double.
2012-09-03 17:16:14 +02:00
Thomas Kolb
d4a2e7ef4c
Added lua scripting capabilities
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- basic configuration is now done via a lua script
- all the animation is generated by a lua script (see pulsetunnel.lua
and vumeter.lua for examples)
- basic calculations (FFT, RMS) are done in C and accessible on demand
from the lua scripts
2012-07-28 01:30:20 +02:00
Thomas Kolb
cf8193e421
Initial commit von Musiclight 2
2012-07-13 21:18:35 +02:00