Export some #defines to lua scripts
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1ed1717c62
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10
main.c
10
main.c
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@ -176,6 +176,16 @@ int main(int argc, char **argv) {
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if(!lua_isnumber(L, -1)) return 2;
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if(!lua_isnumber(L, -1)) return 2;
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int center_module = lua_tointeger(L, -1);
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int center_module = lua_tointeger(L, -1);
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// export some global constants
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lua_pushnumber(L, SAMPLE_RATE);
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lua_setglobal(L, "SAMPLE_RATE");
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lua_pushnumber(L, BLOCK_LEN);
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lua_setglobal(L, "BLOCK_LEN");
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lua_pushnumber(L, DATALEN);
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lua_setglobal(L, "DATALEN");
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// allocate arrays
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// allocate arrays
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red = malloc(num_modules * sizeof(double));
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red = malloc(num_modules * sizeof(double));
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green = malloc(num_modules * sizeof(double));
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green = malloc(num_modules * sizeof(double));
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