Commit Graph

  • 3948210d2a fire animation: decrease flashiness & increase saturation master Thomas Kolb 2023-05-25 23:35:41 +0200
  • 04fd4fc7c8 Added new fire animation (Work in progress) Thomas Kolb 2023-05-25 22:38:21 +0200
  • 641eba5faa Modify UDP protocol to be WLED-compatible. wled Florian Jung 2022-06-23 22:12:00 +0200
  • 6dbfcf9e9d Decouple racer brightness from racer speed; change settings Florian Jung 2022-06-25 21:37:34 +0200
  • 23d5c67ba1 Added run script for pulseaudio Thomas Kolb 2022-06-26 12:48:28 +0200
  • 194d440ce5 racers: extra smoothing of color values Thomas Kolb 2022-04-08 20:05:17 +0200
  • 8f359c6250 racers: smooth energy changes at the beginning of the processing chain Thomas Kolb 2022-04-02 00:58:41 +0200
  • 253fd4e3ad racers: random initial direction Thomas Kolb 2022-04-01 23:59:25 +0200
  • 4749c9219e racers: track and remove minimum energy level Thomas Kolb 2022-04-01 22:21:46 +0200
  • fb1eae119e Added new "racers" animation Thomas Kolb 2022-03-19 23:46:55 +0100
  • ec904b45f0 Refactoring: move animation implementations to separate modules Thomas Kolb 2022-03-19 20:38:39 +0100
  • acc69d63be particles: faster cooldown of maximum amplitude Thomas Kolb 2022-03-19 20:30:32 +0100
  • 347a95ea8d Implement silence detection and „standby“ mode standby_mode Thomas Kolb 2021-06-27 22:01:15 +0200
  • fc43035f9b Removing last remains of the Lua interface native_animation Thomas Kolb 2021-04-09 17:48:20 +0200
  • d01c5b459c New animation: sparkles Thomas Kolb 2021-04-09 17:38:42 +0200
  • c1202bb41c Work around panic in time::Instant subtraction Thomas Kolb 2021-04-08 20:49:32 +0200
  • c08f24f8dc Reset send timing if lag becomes too high Thomas Kolb 2021-04-04 17:59:46 +0000
  • 898ebbecc7 UDPProto: Fixed index-out-of-bounds bug Thomas Kolb 2021-03-18 21:22:30 +0100
  • b683c8a391 main: handle “Connection refused” UDP errors Thomas Kolb 2021-03-10 22:38:30 +0100
  • 24850f1a1b particles animation: config tuning Thomas Kolb 2021-03-10 22:18:29 +0100
  • 35c5c33689 Disabled userscript module Thomas Kolb 2021-03-07 21:36:57 +0100
  • 7929861ad4 Implement "particles" animation in Rust Thomas Kolb 2021-03-07 20:32:34 +0100
  • a9202d8303 Limit main loop and packet send rates Thomas Kolb 2021-02-23 22:32:34 +0100
  • 45475cb89d UdpProto: fixed data offset Thomas Kolb 2021-02-23 22:31:31 +0100
  • 5da4548e25 Provide Lua function to calculate output array index from led and strip Thomas Kolb 2021-02-23 22:30:04 +0100
  • 7631bfb669 Started implementing the UDP protocol Thomas Kolb 2021-02-22 23:24:32 +0100
  • ded8a7c21f main: cleanup Thomas Kolb 2021-02-21 19:45:03 +0100
  • 001af5f0f3 Added test Lua script demonstrating current features Thomas Kolb 2021-02-21 19:44:21 +0100
  • 8776e8e960 Properly handle and display Lua errors Thomas Kolb 2021-02-21 19:41:45 +0100
  • 864add8403 Provide SignalProcessing methods to the Lua script Thomas Kolb 2021-02-20 21:47:30 +0100
  • 62bbff481c Lua support: add script handling class with basic I/O Thomas Kolb 2021-02-19 23:29:52 +0100
  • 942f66f7df Support overlapping FFT blocks Thomas Kolb 2021-02-19 23:26:28 +0100
  • ff018a98e1 Initial commit Thomas Kolb 2021-02-16 22:44:31 +0100