COOLDOWN_FACTOR = 0.995 BALANCE_RED = 7.0 BALANCE_GREEN = 2.0 BALANCE_BLUE = 1.5 num_modules = 20 center_module = 10 -- maximum energy value maxEnergy = 1 -- output color buffers red = {} green = {} blue = {} tmpRed = {} tmpGreen = {} tmpBlue = {} function weighted_avg(array, centerIndex) return 0.2 * array[centerIndex - 1] + 0.6 * array[centerIndex] + 0.2 * array[centerIndex + 1] end function periodic() local redEnergy = get_energy_in_band(0, 400) * BALANCE_RED local greenEnergy = get_energy_in_band(400, 5000) * BALANCE_GREEN local blueEnergy = get_energy_in_band(5000, 22000) * BALANCE_BLUE local centerIndex = 2 * center_module + 1; maxEnergy = maxEnergy * COOLDOWN_FACTOR if redEnergy > maxEnergy then maxEnergy = redEnergy end if greenEnergy > maxEnergy then maxEnergy = greenEnergy end if blueEnergy > maxEnergy then maxEnergy = blueEnergy end -- move the color buffers on by one in each direction for i = 2,centerIndex,1 do tmpRed[i-1] = tmpRed[i] tmpGreen[i-1] = tmpGreen[i] tmpBlue[i-1] = tmpBlue[i] end for i = #tmpRed-1,centerIndex,-1 do tmpRed[i+1] = tmpRed[i] tmpGreen[i+1] = tmpGreen[i] tmpBlue[i+1] = tmpBlue[i] end -- set the new value for the center module tmpRed[centerIndex] = redEnergy / maxEnergy tmpGreen[centerIndex] = greenEnergy / maxEnergy tmpBlue[centerIndex] = blueEnergy / maxEnergy for i = 1,num_modules do red[i] = weighted_avg(tmpRed, 2*i) green[i] = weighted_avg(tmpGreen, 2*i) blue[i] = weighted_avg(tmpBlue, 2*i) end -- return the 3 color arrays return red, green, blue end function init(nmod, cmod) num_modules = nmod center_module = cmod for i = 1,nmod do red[i] = 0 green[i] = 0 blue[i] = 0 end for i = 1,2*(nmod+1) do tmpRed[i] = 0 tmpGreen[i] = 0 tmpBlue[i] = 0 end -- don't use fading return 0 end