COOLDOWN_FACTOR = 0.9998 num_modules = 20 center_module = 10 -- maximum energy values for each band maxRedEnergy = 1 maxGreenEnergy = 1 maxBlueEnergy = 1 -- output color buffers red = {} green = {} blue = {} tmpRed = {} tmpGreen = {} tmpBlue = {} function weighted_avg(array, centerIndex) return 0.2 * array[centerIndex - 1] + 0.6 * array[centerIndex] + 0.2 * array[centerIndex + 1] end function periodic() local redEnergy = get_energy_in_band(0, 400); local greenEnergy = get_energy_in_band(400, 4000); local blueEnergy = get_energy_in_band(4000, 22000); local centerIndex = 2 * center_module + 1; maxRedEnergy = maxRedEnergy * COOLDOWN_FACTOR if redEnergy > maxRedEnergy then maxRedEnergy = redEnergy end maxGreenEnergy = maxGreenEnergy * COOLDOWN_FACTOR if greenEnergy > maxGreenEnergy then maxGreenEnergy = greenEnergy end maxBlueEnergy = maxBlueEnergy * COOLDOWN_FACTOR if blueEnergy > maxBlueEnergy then maxBlueEnergy = blueEnergy end -- move the color buffers on by one in each direction for i = 2,centerIndex,1 do tmpRed[i-1] = tmpRed[i] tmpGreen[i-1] = tmpGreen[i] tmpBlue[i-1] = tmpBlue[i] end for i = #tmpRed-1,centerIndex,-1 do tmpRed[i+1] = tmpRed[i] tmpGreen[i+1] = tmpGreen[i] tmpBlue[i+1] = tmpBlue[i] end -- set the new value for the center module tmpRed[centerIndex] = redEnergy / maxRedEnergy tmpGreen[centerIndex] = greenEnergy / maxGreenEnergy tmpBlue[centerIndex] = blueEnergy / maxBlueEnergy for i = 1,num_modules do red[i] = weighted_avg(tmpRed, 2*i) green[i] = weighted_avg(tmpGreen, 2*i) blue[i] = weighted_avg(tmpBlue, 2*i) end -- return the 3 color arrays return red, green, blue end function init(nmod, cmod) num_modules = nmod center_module = cmod for i = 1,nmod do red[i] = 0 green[i] = 0 blue[i] = 0 end for i = 1,2*(nmod+1) do tmpRed[i] = 0 tmpGreen[i] = 0 tmpBlue[i] = 0 end -- don't use fading return 0 end